Interview with Di-age7 (Sunny)
2026-07-16
You know, given the time difference between our countries, I was afraid this interview wouldn’t work out, and I really wanted it to happen! ^^
Exactly ^^
Fair enough 😎
Sunny is someone who has always been drawn to visuals, music, and atmosphere.
I’m also someone who likes collaboration, nostalgia, and building worlds that feel personal rather than generic.
Come on, stop with the compliments already, you’re making me blush like a brick 😅
You’d better start getting used to it, because your name is starting to become recognizable among people in our community ^^
Speaking of names:
Where did the name Di-Age7 come from, and what does the wordplay connected to the “distracted age” mean to you?
Di-Age7 started as a play on “Digital Age 7”, but it also carries the idea of living in a distracted age.
For me, the name is a reminder to slow down and create something with identity and intention.
Onto the next question then 😋
Your avatar is both your digital representation and a central part of your brand.
I realized it when the avatar stopped feeling like just a design and started feeling like a presence.
Once that happened, it made sense to let the avatar become the face of Di-Age7.
But you usually allow your female characters to take the spotlight.
Why did you decide to build your creative universe primarily around these characters?
You know Miyu,
I’ve always been fascinated by female figures in illustration and pop art because they carry a strong visual presence.
I’d choose nostalgic, cinematic, and electric.
By the way, from what i’ve gathered, You began with traditional drawing and digital illustration.
Lol, what a stalker 🤣
What?
I’m preparing for those interviews ^^
All right, all right, stalker 🤣
The early years were a mix of curiosity, experimentation, and inconsistency.
It was a long process of trial and error, but those years built the foundation for everything I do now.
Oh yeah, getting to know different programs and finding your own style is something every creator has to go through 😊
But the rise of AI tools in 2023 became a turning point for you.
Do you remember the moment when you thought, “This could be my way back into creating”?
Yes, I remember that very clearly.
Okay, but does your previous experience with hand-drawing and digital illustration help you use generative AI more consciously today?
Oh definitely.
To sum up: Understanding the ins and outs of the subject helps you achieve high-quality results in AI-generated images 😊
That’s exactly what I said 😅
Hahahhaha, okay, stalker, whatever you say 🤣
NEXT QUESTION! 🤣
You still have a collection of your hand-drawn illustrations.
Yes, I’d like to do that.
It’s some kind of expansion, and that said, ‘there’s always room for improvement.’
You can count on it 😎
I hold on to that ^^
You know, it usually starts with a mood, a character, or a visual reference from music, film, games, or fashion.
I like finding out what other creators workflows are like 😊
But tell me, at which stage of the process do you feel your personal artistic signature becomes the most visible?
My signature becomes most visible during the refinement stage.
The AI may create the structure, but the final identity comes from the adjustments I make afterward.
And how much work you usually need to do after the initial image generation before the artwork fully matches your vision and retro art direction?
Quite a lot, honestly. The first generation is only the starting point.
In the world of generative AI, creating an attractive image is relatively easy, but building a recognizable brand is much harder.
A Di-Age7 artwork is recognizable because of the visual combination: retro anime influence, Patrick Nagel-inspired elegance, strong female characters, synthwave colors, and a cool, polished mood.
The brand is not just about style; it’s about consistency.
All we can do is wait ^^
Since we’re talking about AI and its growth.
How do you respond to people who believe that using AI removes authorship or artistic value from the creator’s work?
I understand why people ask that question, but I don’t see AI as replacing authorship or diminishing artistic value.
The tool changes, but the creative vision is still very much human.
And where do you think the line lies between drawing inspiration from a particular aesthetic and simply copying an existing artist?
Im happy you like it! 😁
As for the question:
The line is crossed when you reproduce the same composition, pose, or signature details too closely.
Well said, again! ^^
Inspiration!
Patrick Nagel is one of your most important inspirations.
I first started by discovering that the artwork that truly caught my fascination was Patrick Nagel’s work on Duran Duran’s Rio album.
Generaly speaking, You combine Nagel’s style with old-school manga and anime.
I found the balance by focusing on what each style does best.
You also mention Hiroshi Nagai, Jack Vettriano, Harry Ekman, and Andy Warhol among your favorite artists.
Nagai taught me how to build atmosphere and place.
Each artist adds a distinct layer to my approach.
And that alone, is really inspiring to me ^^
Let’s get back to inspirations again 😅
From Miami Vice, I took the cool, stylish, sun-drenched retro energy.
There aren’t enough hours in a day to catch up on all of this 😁
And since we’re on the subject!
Those decades had a strong identity.
And how do you make sure that nostalgia in your artwork is not simply recreating the past, but instead becomes something new?
I try to use nostalgia as a foundation, not a destination.
Still, I think it’s worth learning from others while also finding your own style 😊
Haha! Good point 😅
So!
Probably GTA Vice City and the Yakuza series, for different reasons.
Vice City doesn’t surprise me at all, because that title really does come up in a lot of threads about aesthetics. That installment of GTA really gave a nice boost to the aesthetic that we both like so much ^^
What about music?
How important is music during your creative process?
Music is extremely important.
And do you ever hear a particular song first and then build a character, color palette, or entire scene around it?
Yes, all the time.
And if you could create an official series of illustrations for one video game, movie, or pop-culture franchise, which one would you choose?
I’d probably choose City Hunter or GTA Vice City.
I’ll let you know if the folks behind “City Hunter” or “GTA: Vice City” get in touch 😎
I sure hope so! 😂
Yes, definitely.
I was most inspired by the everyday city atmosphere.
All right! Let’s move on to the last few questions, because just talking about Japan is already making me open tabs for travel agencies 🤣🤣
🤣🤣🤣
Question!
Watch collecting is an important part of your life, and the Solar Chrono Vice 2.0 Bubblegum has almost become part of your identity.
It feels like a piece that matches the whole Di-Age7 personality: playful, retro, and a little flashy without losing style.
I’d love to see Di-Age7 grow into a broader creative universe.
As we wrap up our interview, do you have a message for our readers?
To everyone listening, thank you for taking an interest in the world of Di-Age7.


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